Sunday, April 17, 2016

Quick Comments on Battleborn

I want to quickly make some comments about Battleborn, an upcoming game from Borderlands-franchise developer Gearbox Software. Battleborn has been holding an open beta this weekend, and I played some in it. Personally, I have not been impressed by it. Part of this is because I feel like I am still in the Borderlands universe with the writing. I do enjoy the Borderlands games, but this is a new IP, so I was really hoping for something appreciably different and not the same kind of humor.
The other, more important issue, is that it has not really felt to me like the characters have much punch to them. I never really felt like the hero, one of the most powerful fighters on the field, but not so much that I can't lose. Striking that balance can be quite challenging, but is so worth striving for, because it keeps the average gameplay rewarding for the player, by your character's effectiveness.
Something else, I did a versus match and the matchmaking was definitely off. The highest level player on my team was level 8. The other team had a level 45, one or two level 30s, and naturally we lost. Should probably never have been in such a match, because such a match should not have been made (or at least the players juggled between the teams to balance out).

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