Sunday, August 25, 2013

Food for Thought?

I first had this idea come to me over a week ago, but I did not feel like sharing it until now. It came to me while playing the game Mirror's Edge. This game, like many others, is set in a dystopic world where an entity is trying to control everyone. This is fairly standard in dystopias, where the state, corporation, or other group tries to affect absolute power on the people. Another standard for such worlds is an absence of morality, which typically manifests itself as increased crime.
Though the example that inspired this idea is relative new (four years old) such worlds have been described in literature for hundreds of years. Control and amorality leading to worlds that are almost universally found repulsive by the people of this nation. Yet, despite these lessons the minds of our past have attempted to teach us, we still have so many people voting and marching, and otherwise supporting political actions that would subvert the citizenry's individual choices for government-determined control, while others partake in amoral acts for a moment of pleasure.
Interesting, isn't it?

Sunday, August 18, 2013

Good Job Humble Bundle!

Many people who know me and, more specifically, my gamer side will know that I love the work of the folks at Humble Bundle. They organize and put on sale bundles of videos games, and occasionally other digital media, using a pay-what-you-want model. At least that is one interpretation of their work. Another would be that they have a donate-what-you-want, and receive digital goods in return, as always you have the option to send some of your purchase price (or all of it) to certain charities.
Their latest offering is the Humble Origin Bundle, which features multiple EA published games. While a number of people (primarily Linux users it appears) are complaining that there are not Linux versions of these games (oddly I've not seen a Mac person complain once), they are being drowned out by the less-vocal people. At the moment some 1,417,578 less-vocal people who have purchased the bundle, making it the most sold bundle the company has ever had. At over $6.8 million it is also the most profitable, and not even a full five days have passed! This is awesome, especially as EA is not receiving any money from this; it is all going to charity, or to Humble Bundle as a tip (how much goes where is under your control). In the short term, the awesome part is how great the bundle's content is, but in the long term the awesome part is how many people are being introduced to Humble Bundle this way. I can't speculate if the next Humble Indie Bundle will break any records, but I am sure that more people will know about it than ever before, thanks to this.
Good job Humble Bundle! Thank you EA! Good luck everyone!

Sunday, August 11, 2013

What do you do?

Here's a simple question everyone should be able to answer. What do you do when you are being driven somewhere? Primarily, I look at the window. Not sure if I'm paying attention to what I see, but I look.
Here's a harder question. Why do you do what you do? I don't know if I can answer that one for myself. I guess I look because it's the easiest way for me to think at the moment, and I like thinking. At times, I probably like thinking too much.

Sunday, August 4, 2013

Is It Discouraging?

I can't quite decide if it is discouraging or not to see that no one reads this. In a way it is, as that means no one enjoys it. In another way it isn't, as I do not write these for others to read, but for me to write. I'll figure it out another time.